Lopite: Bunny girl race Apr 22, 2015 5:10:03 GMT
Post by nelly on Apr 22, 2015 5:10:03 GMT
Much like how Urchins are a combination of the two best things (puppies and halflings), Lopites are a race of gnome-like women with rabbit traits. The most notable trait are their massive rabbit ears that flop behind them and the tufts of fur that naturally grows around their neck and fur-covered feet. They are a female-only race of social, charming, and adorable creatures that mingle in large cities in towns despite their overall jitteriness.
Lopite ear size vary among the race, but generally the longer they are the higher regard the lopite is held. Lopites are nomadic, but stay in small communities of 3-5 members, each having a job in the group. It's not unheard of for the communities to break up or get new members, although they remain very good friends for life (barring a serious fight). Since they are female only, lopites seek out other races to reproduce. They use their irresistible charm and adorable appearance to form relationships. However, when the lopite gives birth to young (with males always being the race of the father and females always being lopites), they have a high tendency to leave with no word or hint of regret. It's not unheard of for a lopite to remain loyal to a husband and stay, however.
Lopites are always on guard for the things around them, as is their nature of rabbit gnomes. They talk quickly and excitedly and rarely sit still. They have a surprisingly amount of strength behind their punches and kicks, relying more on quick reaction time to deliver a short but swift blow. They are vegetarians exclusively, and cannot eat meat or animal products such as eggs. They become nervous around carnivores and larger "scarier" races such as orcs.
Type: Humanoid (0 RP)
Subtype: Gnome. Lopites are female only.
Size: Small (0 RP): Lopites stand between 3'6" and 4'0 tall.
Speed: Normal (0 RP)
Ability Score: Standard (0 RP): +2 Str, +2 Cha, -2 Int Lopites are surprisingly strong for their size and their cute appearance makes them enjoyable to be around. Because they don't stay in areas very long they don't tend to learn as many things, however, and can appear ditzy to some.
Language: Linguist (1 RP): Lopites begin knowing Common and Gnome. A Lopite of high intelligence may learn any language they choose.
Lesser Lucky (2 RP): For an unknown reason, Lopites tend to be slightly luckier than other races. Members of this race gain a +1 racial bonus on all saving throws.
Sociable (1 RP): Due to requiring other races to reproduce, Lopites are naturally enjoyable to be around and easy to get along with. When members of this race attempt to change a creature's attitude with a Diplomacy check and fail by 5 or more, they can try to influence the creature a second time even if 24 hours have not passed.
Darkvision (2 RP): Lopites have incredible vision. Members of this race can see in the dark up to 60 feet.
Static Bonus Feat (2 RP): Lopites are always aware of their surroundings and always on guard, even if they seem relaxed. They gain Alertness as a bonus feat at level 1.
Fast (1 RP): Lopites are quite fast for their size. Members of this race gain a +10 foot bonus to their base speed.
Kick (1 RP): Lopites have incredibly powerful kicks, capable of dealing 1d4 blunt damage with a single blow. This is considered a primary attack.
Alternate race traits:
Powerful ears (2 RP): Somtimes a lopite's ears are so large they can be used as natural weapons. This trait grants the lopite a natural attack that hits twice for 1d3 damage. This attack deals blunt damage and is considered a primary attack. This trait replaces Fast and Kick.
Acrobatic (2 RP): Lopites are naturally acrobatic. Instead of Alertness, the lopite gains Acrobatic as a bonus feat at level 1.
Moon Bunny (3 RP): Some lopites, born under the full moon, have silver colored hair and fur. These bunnies tend to be less social and more mellow. Members of this race gain DR 5/silver. This replaces Sociable, Fast, and Kick.
Bonus: A lopite may use their charisma modifier in place of their wisdom modifier when casting or channeling divine magic.