Post by Dingmamon on Jul 28, 2015 16:14:39 GMT
Dokaebi
Dokaebi are goblins that live in the various countries of yoroi. Dokaebi are generally thought to be a wild race of little pests that start fires, murder sick people, elders and children, but contrary to that belief not every Dokaebi partakes of these actions and some are actually clean working members of cities. Generally Dokaebi work as merchants but some also take up alchemy and cooking jobs.
Dokaebi have skin that ranges in shades of greens or orange. Dokaebi eye colors range from red, yellow and orange. Dokaebi hair can be brown, black, white, silver, red or green. Dokaebi commonly have one or two horns and one or two eyes.
+4 Dexterity, –2 Strength, –2 Charisma: Goblins are fast, but weak and unpleasant to be around.
Goblinoid: Goblins are humanoids with the goblinoid subtype.
Small: Goblins are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
Fast: Goblins are fast for their size, and have a base speed of 30 feet.
Darkvision: Goblins can see in the dark up to 60 feet.
City Scavenger: Goblins who live within the boundaries of human cities survive by scavenging for refuse and hunting stray animals. Goblins with this trait gain a +2 racial bonus on Perception and Survival checks, and can use Survival to forage for food while in a city. This racial trait replaces skilled..
Languages: Goblins begin play speaking Goblin. Goblins with high Intelligence scores can choose from the following: Common, Draconic, Dwarven, Gnoll, Gnome, Halfling, and Orc.
Dokaebi are goblins that live in the various countries of yoroi. Dokaebi are generally thought to be a wild race of little pests that start fires, murder sick people, elders and children, but contrary to that belief not every Dokaebi partakes of these actions and some are actually clean working members of cities. Generally Dokaebi work as merchants but some also take up alchemy and cooking jobs.
Dokaebi have skin that ranges in shades of greens or orange. Dokaebi eye colors range from red, yellow and orange. Dokaebi hair can be brown, black, white, silver, red or green. Dokaebi commonly have one or two horns and one or two eyes.
+4 Dexterity, –2 Strength, –2 Charisma: Goblins are fast, but weak and unpleasant to be around.
Goblinoid: Goblins are humanoids with the goblinoid subtype.
Small: Goblins are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
Fast: Goblins are fast for their size, and have a base speed of 30 feet.
Darkvision: Goblins can see in the dark up to 60 feet.
City Scavenger: Goblins who live within the boundaries of human cities survive by scavenging for refuse and hunting stray animals. Goblins with this trait gain a +2 racial bonus on Perception and Survival checks, and can use Survival to forage for food while in a city. This racial trait replaces skilled..
Languages: Goblins begin play speaking Goblin. Goblins with high Intelligence scores can choose from the following: Common, Draconic, Dwarven, Gnoll, Gnome, Halfling, and Orc.